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Home/Coding Tools
Coding Tools

llama.cpp adds FP8 KV-cache support

llama.cpp Releases·November 11, 2026·high confidence

Why it matters

  • →Reduces VRAM usage for KV cache by approximately 50% compared to BF16.
  • →Enables longer context windows on consumer GPUs that previously lacked sufficient memory.
  • →Maintains inference quality while significantly lowering hardware requirements for large models.

The llama.cpp project has merged support for FP8 Key-Value (KV) cache storage, a change aimed at reducing memory consumption during inference. This update allows the KV cache to be stored in 8-bit floating point format instead of the previous BF16 standard, effectively halving the VRAM required for context retention. The implementation includes comprehensive testing across various backends including CUDA, ROCm, and Apple Silicon, ensuring stability for both scaled and unscaled configurations. This release enables users to maintain larger context windows on hardware with limited memory capacity.

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The story around this

Earlier coverage that leads up to this article, and what followed. Lines connect each piece to the closest one after it, converging here.

llama.cpp b10068 release focuses on K/V cache — llama.cpp Releases1llama.cpp b10594 release optimizes GPU resource use — llama.cpp Releases2llama.cpp adds FP8 KV-cache supportJul 19You are here

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  1. 1
    llama.cpp b10068 release focuses on K/V cache

    llama.cpp Releases · July 19, 2026 · Same story

  2. 2
    llama.cpp b10594 release optimizes GPU resource use

    llama.cpp Releases · August 24, 2026 · Same story

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llama.cpp b12059 optimizes unified KV cache for multi-sequence

3 developments

  1. Nov 3 · llama.cpp Releases
    llama.cpp b12059 optimizes unified KV cache for multi-sequence
  2. Nov 7 · llama.cpp Releases
    llama.cpp adds Kimi K3.1-Pro support↳ llama.cpp adds Kimi K3.1-Pro support using DSA and linear-attention KDA layers
  3. Nov 11 · llama.cpp Releases
    llama.cpp adds FP8 KV-cache support (This article)↳ llama.cpp adds FP8 KV-cache support, cutting VRAM usage by half compared to BF16 without sacrificing quality

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